Tournament Strategies
After receiving pocket cards, you are immediately faced with a choice: play your cards and either raise or call the blinds, or fold.
After receiving pocket cards, you are immediately faced with a choice: play your cards and either raise or call the blinds, or fold.
This clumsy juggling might prove satisfactory if performed by an awkward novice before a parcel of school children, but it appears simply ridiculous in the hands of a card conjurer, who, it is presumed, knows how to shuffle a deck in the customary manner, and with at least the degree of smoothness that any ordinary person might possess. METHODS FOR DETERMINING A CARD THOUGHT OF In three of the following instances the spectator has no choice, as he is supposed to think of a card he sees, and the performer shows him but one, though apparently without design. In the fourth instance a most ingenious ruse is employed, the spectator being given perfect freedom, yet the card is determined almost as surely.
A. Hold the deck in the left hand, thumb across top near inner end, and first and second fingers at side. Bring over the right hand and seize deck with fingers at outer ends, thumb at inner end, and hold so that the outer ends of the cards may be sprung or ruffled, with the faces towards the spectator. Requesting him to think of a card, spring the ends rapidly, stopping for an instant at any one place see Fig.